Board Thread:Pokemon Arena X - Discussion/@comment-5398529-20131112013835/@comment-5351843-20131130022443

I was thinking about how legends should be done in the game earlier and i think i have a fair way of going about legends...

Normally it would be some form of a chance drop like 1/1000 or something like that, just something so they need to put work into getting it.

after playing another game with a similar idea i was thinking it should be so that while there is a 1/1000 chance style thing there should also be a set amount of times you kill the boss before you just get it, kinda like a back up.

Example: kill the boss 100 times and you get it if you had not gotten it by the 1/1000 chance thing or such.

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I would also suggest making it so that legendary battles can be taken with teams but at the risk to the player meaning the chance of it dropping the legend sticker would be harder.

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I also think opposed to regular shiny pokemon i think legendary ones should be done through a different harder method or such.

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I also had a idea i figured would be interesting... hide teleports to other games in a few spots... these would serve to take the player to a new game entirely which the player could then complete a task to earn a badge which gains something in the pax game itself.