Board Thread:Pokemon Arena X - Future Discussion/@comment-5537612-20130829143042/@comment-5537612-20130831062452

PaxFanHelper - M wrote:

not to mention the pokemon models could contain a hell of a lot of pieces i think a good idea is to limit the number of pieces used for models to something reasonable so it does not lag the living sh-- out of the game. NOPE YOU ARE NOT GOING TO DO THAT, NOT AT ALL, TUBAD.

I think the only pokemon who suffers from this problem is Mega Mawile, when the heads touch models both lag the fruck out, because of the gigantic amount of collision checks. But then again it's not like MM will be widely accessable and easy to obtain.

And since all the pokemon models are stored in the Lightning (I think?) and therefore not present in the Workspace until someone morphs I don't think that will be a problem. The bosses could be activated just like the caterpies are spawned by stepping on a button. Locations that aren't currently in use (not sure how the places will be connected to each other) are moved to lightning, unless reloading lags the game too much or something.

I sadly might go overboard with the shops tho, sry :<