Board Thread:Pokemon Arena X - In-game News/@comment-5398529-20140417060204/@comment-5537612-20140417125350

No Guard suddenly became very interesting. I think I might slap it on to a defensive mega evo (when CAMP is back up again), to create a bulletmagnet that can actually take the brunt of the attacks.

I don't think the projectiles should follow all the way, as in hyperultrabloodhoundtrackingmissile that is completely unable to miss. Just very difficult to dodge. Otherwise No Guard becomes a Slow Start-ish ability, in that it sucks terribly to the point it actually harms.