Board Thread:Pokemon Arena X - Future Discussion/@comment-5537612-20130828075432

I don't think PP should be implemented, but instead replaced by an attack delay. Currenty there is an attack delay, but it's equal for every move.

Each move has its own attack delay, but also activates a short delay for other moves to be used, like how it currently works. The attack delay of the move itself tends to be longer, especially if the move is powerful (Hyperbeam clones throw long delays on every move). The delay of a move is displayed by the move greying out and the colour slowly returning (type colours?).

The Leppa berry, when consumed, decreases all attack delays for a duration, which will probably make it an important item, because if I have learned anything from the previous PAX its that moves with short reload are that much better than things like Fire Blast.

Spite will put a long delay on a random move. Grudge will put a stupid long delay on a single move, as well as a short delay on the rest. Pressure has an AoE effect that increases the delay, Victory Start decreases it for party members and the user.

Disable will put the Disabled status effect on a move, which just flat out stops it from being used, making it unaffected by things like the leppa berry. 