Board Thread:Pokemon Arena X- CAMP (BACK)/@comment-5398529-20140620224308/@comment-4148296-20140625005518

@Adam, if you're going to lower it's special attack, there's no need to lower it's speed. Lowering one stat is fine, but lowering two to increase other stats is a bit, meh.

@Mike Magic Bounce first off would be way to OP, the point of Mega Evolutions are to make Pokémon better, not make them impossible to take down, plus Magic Bounce doesn't really make sense to Snorlax unless you're going to make him into something like Totoro since he resembles a forest protecter/thing similar to what I came up with previously, my point is that we'd have to come up with some drastic changes to make an ability like Magic Bounce work however if you want something to make it fair better against things like poison, burn etc, we can give it an ability LIKE Contrary but works with special affects, here's what I'm getting at;

Ability: "Overtired"

Effect:Poison, Burn, and Paralysis have their affects inverted, Poison heals overtime, burn heals overtime and swaps the attack decrease to boosting attack, Paralysis is pretty much the same but increases speed instead of decreasing it. Badly Poisoning would heal normally like Poisoning would instead of slightly increasing overtime. Things like infatuation and confusion don't change and work normally.