Board Thread:Pokemon Arena X - Discussion/@comment-5398529-20140624072050/@comment-4148296-20140624144454

Sorry to get a little off topic here, but I think we should make it so the higher speed you have the more likely you are to wake up from sleeping if possible only because faster pokemon tend to be more active than ones with lower speed (ex:Snorlax) but not my too much, maybe only a 10-15% extra chance maximum, or if how long you sleep for is dependent on your speed stat and the move. It's too bad moves that induce sleep don't have a power stat which calculates on average how many turns a Pokémon will be asleep for because we could use that. Those are just some ideas that may help one of y'all smart peoples come up with something not my personal opinion on how I think it should work.

so no hate plox

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Anyways, Like Mike said, Accelgor was in the tier of "aw sheet braw eez an *Insert name here* errbudy run fo yur lyf3" one of the reasons for that was its combination of Double Edge and Mega Drain(Or was it Giga Drain? I forgotz) anyway, I think HP stealing moves or regaining moves in general should not INSTANTLY heal you, it should heal a certain % per second, it'd still be fairly fast, but like in the games, the HP bar just doesn't instantly increase, it slowly reaches the point of maximum healing. I don't know how to make it work, but I think it could be possible to come up with some sort of formula to determine how it would.