Board Thread:Pokemon Arena X - Discussion/@comment-5351843-20140527204931/@comment-5351843-20140527225016

I assume the game would have multiple different places ( using universes feature ) so i could see how that could work.

Though i think it should have a number of restrictions and other such things...

You do not want a person you are attempting to kill just using fly and teleporting to a completely new game so i think that it should not be useable in PvP or during quests.

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on a bit different note... i still think that having a riding feature would be interesting for various reasons, such as say in a quest you need to fly across a hole but only 1-2 of the players can fly across so you would have the other members ride the flying players across.

( obviously this would take the weight of pokemon and such into effect also... meaning you would not be seeing a groudon on the back of a zubat reining terror across the land )

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Another thought i had would be that SRG mentioned having a 3rd hidden ability kind of thing for each pokemon and i think that would be a great thing to do but i think it should be changed up slightly...

how about the 3rd hidden ability be a PvE only thing and would need to be created based on PvE styled gameplay.

Examples:

-Have an ability that draws in opponent ( AI's ) to you instead of party members.

-Have an ability that slightly heals or replemishes energy for party members during battle.

i think it would be a good idea to make sure the PvE side is not broken to broken, what do i mean? pokemon was and was not made to be a PvE styled game i mean it is a turn based one so they did not incorporate things that could be crucial in certain sitautions.