Board Thread:Pokemon Arena X - Discussion/@comment-5537612-20131021143231/@comment-5537612-20140204144516

@coog

All moves will have some form of cooldown, and will not be reskins of other tools.

So Metal Claw and Dragon Claw would instead become a quick damaging swipe of a claw mesh in front of the user.

I'm good with these kind of things so expect a whole lotta shite from me. Let's start with some fire moves.

Blast Burn: An orange burning ring shrinks into the user. Then, large blasts of flame spikes will erupt from the user's feet around its location. First a big blast appears at the user's location, then four smaller blasts in the cardinal directions (based on the direction the user is facing), and then 8 even smaller blasts at the end. Damage depends on the size of the blast.

Blaze Kick: The user makes a quick dash forward, with a burning foot decal in front. When the user stops moving, the foot continues to travel for a small distance.

Blue Flare: Blue particles fly to form a medium-large burning sphere in front of the user. The sphere is then fired. Explodes with a blue shockwave on contact.

Ember: The user fires a spray of small flames forward. The projectiles peter out at a certain range.

Eruption: The user starts firing rocks into the sky (aesthetic), and a targeting reticule appears, which follows the mouse. When clicked, the reticule stops moving and the rocks will descend, each making a small AoE explosion. The reticule increases in size the longer the user waits. After a certain period, the attack fires off automatically.

Fiery Dance: The user spins around, creating a fiery shockwave.

Fire Blast: A fireball grows in front of the user to medium-large size, and is then fired. Explodes on contact, sending burning debris out in a star shape.

Fire Fang: The user projects a burning set of red fangs forward.

Fire Pledge: A reticule appears. When clicked, a geiser of fire blasts from the ground after a short delay.

Fire Punch: The user projects a burning fist, which works like a short-ranged projectile.

Fire Spin: A small burning tornado is fired off. If it connects, it will center at the victim, damaging it and hampering its movement.

Flame Burst: The user fires a medium-sized fireball, that explodes on impact, dealing damage in a radius.

Flame Charge: The user charges forward with flames at its feet for a short distance.

Flame Wheel: The user forms a ring of fire around itself, aligned vertically, and quickly charges for a decent distance.

Flamethrower: Many burning particles are fired in quick succession, functioning like a real flamethrower. The particles disappear after traveling a certain distance.

Flare Blitz: The user forms a large burning sphere around itself, and dashes forward for a decent distance.

Fusion Flare: Red particles form a very large fireball above the user. The fireball is then fired towards the target (which is the cursor, which means keep that thing trained on the target).

Heat Crash: The user jumps up and falls down after traveling a short distance, which varies depending on where is clicked. Upon landing, a burning shockwave is created. Landing on the target deals more damage.

Heat Wave: A large burning wall of heated wind is projected. The wave dissipates after traveling a certain distance, though it also grows as it travels.

Incinerate: The user burns everything within a short distance in front of it with flames.

Inferno: The user creates a bright red fireball, which has a slowish movement speed. When it connects, it explodes.

Lava Plume: The user fires a bright orange blob of lava, that forms a damaging pool when it comes in contact with the terrain.

Magma Storm: Same as fire spin but also orange and bigger and shitngggg my neck. Perhaps have blobs of lava spin around too.

Mystical Fire: Fires a ring of fire.

Overheat: A burning red ring shrinks into the user. Then, a large burning explosion is created at the user's location.

Sacred Fire: A targeting reticule appears. When clicked, a wave of of red and blue fire spikes razes the area after a short delay.

Searing Shot: A burning transparent orange sphere shrinks into the user, becoming more opaque as it shrinks. Then, it explodes, creating an AoE ring shockwave and sending out 8 fireballs in all directions.

Sunny Day: A yellowish light shines down on the user, and then grows to encompass a large area. Everything in the area has a light yellowish haze over its screen.

V-Create: Flames in a shape of a V appear on the user's forehead. The user then quickly dashes for a long distance. When it connects, a large explosion (rings, spheres, whatevs) is created.

Will-O-Wisp: An amount of small blue flames appear around the user, and are fired forward.