Board Thread:Pokemon Arena X - In-game News/@comment-5398529-20140503182706/@comment-5537612-20140526113329

I personally dislike the bounty system, because of how awkward it feels. It requires you to jump through hoops without very much motivation behind it, and there is no gain to having a high bounty on your head. I mean, sure, you get a shop item for free, but there would need to be a punishing measure to prevent abuse and shenanigans. Stealing something putting you in 'PvP mode' is nonsense because it is unconfirmed on how PvP works in the first place. Not to mention that being put in PvP mode means that everyone else can attack you while you cannot attack back (because they have not commited any crime), which is discouraging enough to render the mechanic unused.

Being rewarded for defeating players with a high k/d ratio seems better to me, as it does not rely on people taking high risks for piddling rewards while at the same time putting a giant crosshair on their face.