Board Thread:Pokemon Arena X - Future Discussion/@comment-5537612-20130831114457/@comment-6016528-20140126202835

Lotsa item suggestions incoming (a few are made-up):

I. Overworld Items:

- Water Orb: Pokemon that are weak to water-type damage can swim through water without taking damage for one minute. Also increases swimming speed for water-type Pokemon for one minute. (Consumable)

- Escape Rope: Escapes a quest/dungeon. (Consumable)

'''II. Hold Items:'''

- Air Balloon: Be able to jump higher until hit by a move.

- Big Root: Boosts the power of HP-stealing moves.

- Running Shoes: Increases the walkspeed of the holder.

- Lagging Tail: Decreases the walkspeed of the holder.

- King's Rock: Increases the chance of flinching the target from attacks.

- Lucky Egg: Gives more EXP after every battle (or just more over time if assuming that EXP gains will have the same concept as old PAX).

- Metronome: Increases the power of an attack when used consecutively (up to 5 stacks, resets when another move is used or after not using the same move again in 10 seconds).

- Power Herb: Single use. Allows moves that have delay to be used immediately. (For example, moves like solarbeam and doom desire don't have the delay when you click to shoot the attack) [I don't know if you already added this herb, but I'll mention it just in case]

- Quick Claw: All moves cooldown 20% faster.

- Rocky Helmet: Slightly damages Pokemon that make physical contact with the holder.

- Toxic Orb: The holder becomes badly poisoned in battle.

- Flame Orb: The holder becomes burned in battle.

- Wide Lens: Increases the accuracy of the holder.

'''III. Key Items:'''

- GB Sounds: Allows the choice of having GameBoy versions of the music that play ingame.

- Dowsing Machine/Itemfinder: Reveals hidden items.

I'll think of more later.