Board Thread:Pokemon Arena X - Future Discussion/@comment-5537612-20130902071912/@comment-5636156-20130904053453

DeltaVmodels wrote:

SoraIndigo wrote: steel types can't be poisoned, also for burn it should be able to go away once you go in the water or if you are in it you can't be burned. Yes

also if your a flying type you lose the type the turn you use it(in pax's case when using it) 'Yesroost|' Oops i ment you when you use it you lose it but you wouldn't turn into a normal type only into your second type or have no type for the turn

gravity applys to bounce too I guess

destiny bond should make the attacker also die  I'd prefer it to be some sort of last-ditch attack, and not an insta-draw button that can easily be abused with ranged moves.| well then you should only have one use per certain amounts of spawn or have like a 1/100 or something else chance to spawn with it

lock on means you next attack will get matter what, same thing for mind reader so probably make the target stuck in place for 10 seconds unless they shot the target before 10 seconds is over '''This doesn't make much sense because neither actually impair the target. Making ranged attacks home in might be possible, though. | i know but when you lock on in game you have a 100% to hit the person so in pax it should either have the target stuck in place for 10 seconds unless the target is hit before 10 seconds or just make your attacks homing if its ranged'''

grip claw doesn't weaken if you hold it. unless you don't want trapping moves to be op pritty muchos

Binding Band increases dmg of multi-turn moves from 6.25% to 12.5% of the target's maximum HP. yesikno| k just wanted to let you know if a pokemon is frozen and has sacred fire they can thaw right away.just so you know this I am constantly on boolbapodia for this :U 

also i feel like trap moves like stealth rock, spikes, and toxic spikes should be immune to the user